0000002488-25-000166
SEC filingAMD营收同比增36%至$9.2B,毛利率升至52%,数据中心与客户端双引擎驱动,MI308中国出口受限仍为拖累。
| 指标 | 本期 | 去年同期 | 同比 |
|---|---|---|---|
| Revenue | $9,246M | $6,819M | +36% |
| Gross Profit | $4,780M | $3,419M | +40% |
| Gross Margin | 52% | 50% | +200 bps |
| Operating Income | $1,270M | $724M | +75% |
| Operating Margin | 13.7% | 10.6% | +310 bps |
| Net Income | $1.2B | $771M | +56% |
本季度净营收 $9.2B,同比增长 36%,增长桥主要由 Client and Gaming 与 Data Center 两大板块驱动。Client 营收 $2.8B(+46%),其中 ASP 提升 38%、出货量增长 4%;Gaming 营收 $1.3B(+181%),半定制与 Radeon GPU 需求旺盛。Data Center 营收 $4.3B(+22%),5th Gen EPYC 与 Instinct MI350 系列 GPU 为主要拉动。Embedded 营收 $857M(-8%),终端需求分化。
毛利率 52%,同比提升 2 个百分点,主要受产品结构优化推动。经营利润 $1.3B,去年同期 $724M,增长源于毛利提升,部分被经营费用增加抵消。研发费用 $2.1B(+31%),主要因 AI 战略相关人员成本上升;营销及管理费用 $1.1B(+51%),因市场推广活动增加。
盈利质量方面,净利润 $1.2B,同比增长 56%,主要受经营利润提升驱动。九个月维度毛利率降至 47%(去年同期 49%),主因 MI308 出口管制相关约 $800M 库存及费用;九个月税务优惠中包含 $853M 与 IRS 双重合并亏损救济相关的一次性税收利益。All Other 经营亏损 $954M,含 $562M 无形资产摊销及 $419M 股权激励。
| 分部 | 营收 | 同比 | 经营利润 | 利润率 | 驱动 |
|---|---|---|---|---|---|
| Data Center | $4,341M | +22% | $1,074M | 24.7% | 5th Gen EPYC 及 MI350 系列 GPU 需求强劲 |
| Client and Gaming | $4,048M | +73% | $867M | 21.4% | Ryzen 处理器、半定制 SoC 及 Radeon GPU |
| Embedded | $857M | -8% | $283M | 33.0% | 终端市场需求分化 |
| All Other | — | — | -$954M | — | 含 $562M 无形资产摊销及 $419M 股权激励 |
| 项目 | 本期末 | 上期末 | 变化 |
|---|---|---|---|
| Cash & equivalents | $4,808M | $3,787M | +$1,021M |
| Short-term investments | $2,435M | $1,345M | +$1,090M |
| Total Debt (net) | $3,220M | $1,721M | +$1,499M |
| Net Debt | -$4,023M | -$3,411M | -$612M |
| Inventories | $7,313M | $5,734M | +$1,579M |
| RPO (original duration >1年) | $279M | — | — |
| Shareholders' Equity | $60,790M | $57,568M | +$3,222M |
期末现金及短期投资合计 $7,243M,净现金(Net Debt 为负)约 $4,023M,流动性充裕。库存较年末增 $1,579M,其中成品由 $1,094M 升至 $2,236M,需关注周转。
| 分部 | 营收 | 营业利润 | 营业利润率 | 同比营收 |
|---|---|---|---|---|
| Data Center | $4,341M | $1,074M | 24.7% | +22.3% |
| Client and Gaming | $4,048M | $867M | 21.4% | +72.8% |
| Embedded | $857M | $283M | 33.0% | -7.6% |
| All Other | — | -$954M | — | — |
| 合计 | $9,246M | $1,270M | 13.7% | +35.6% |
Client and Gaming 中 Client $2,750M、Gaming $1,298M。All Other 亏损主要含收购相关无形资产摊销 $562M 及股权激励 $419M。
| 项目 | 本期 | 去年同期 |
|---|---|---|
| Net cash flows provided by operating activities | $5,109M | $1,742M |
| Net cash provided by operating activities of continuing operations | $4,189M | $1,742M |
| Purchases of property and equipment (Capex) | $752M | $428M |
| Free Cash Flow | — | — |
| FCF 转化率 (FCF/Net Income) | — | — |
| Repurchases of common stock | $1,316M | $606M |
| Dividends Paid | — | — |
本期经营现金流显著改善,CFO $5,109M 远高于 Net income $2,824M,主要受 Amortization of acquisition-related intangibles $1,697M、Stock-based compensation $1,152M 等非现金项目及终止经营贡献 $920M 支撑;但 Inventories 增加 $1,579M 形成营运资金拖累。Capex 升至 $752M(同比 +76%),资本开支强度上升,同时 Acquisitions, net of cash acquired 达 $1,716M。资本返还以回购为主($1,316M),未派息;由于未披露 FCF 及 Net Income 对应口径,FCF 对资本返还的覆盖无法量化。