0001865200-26-000070
SEC filingAngel Studios Q2 2026 营收大增 27%,但亏损扩大,主要受 Angel Guild 会员增长驱动。
| 指标 | 本期 | 去年同期 | 同比 |
|---|---|---|---|
| Revenue | $111,705,930 | $87,641,416 | +27% |
| Gross Profit | $59,956,431 | $60,355,033 | -0.7% |
| Gross Margin | 53.7% | 68.9% | -1520 bps |
| Operating Income | -$18,511,384 | -$21,324,297 | +13% |
| Operating Margin | -16.6% | -24.3% | +770 bps |
| Net Income | -$23,794,026 | -$15,706,671 | -51% |
| Diluted EPS | -$0.129 | -$0.106 | — |
| Adjusted EBITDA | -$11,683,850 | -$17,484,517 | +33% |
| Operating Cash Flow | $18,827,445 | -$20,352,061 | +$39.2M |
| Free Cash Flow | -$5,024,901 | — | — |
Q2 2026 营收同比增长 27% 至 $111.7M,主要驱动力为 Angel Guild 会员收入激增 94%(从 $46.8M 增至 $90.7M),会员数从 1.31M 翻倍至 2.61M。然而,营收增长并未带来利润改善,净亏损扩大至 $23.8M,主要受三方面拖累:一是成本增速远超营收,Cost of revenues 同比 +90%,其中 Royalties 支出暴增 214% 至 $35.2M,反映会员增长带来的分成成本;二是数字资产公允价值损失 $2.9M(去年同期为收益 $7.5M);三是利息费用同比 +13% 至 $3.1M。
毛利率从 68.9% 大幅下滑至 53.7%,主要因 Royalties 成本占比上升。经营亏损收窄 13%,得益于法律费用大幅下降(-86%)和销售费用控制(-1%),但整体盈利能力仍承压。经营现金流显著改善至 $18.8M,主要来自会员现金流入和应收账款回收,但自由现金流仍为负,反映持续的资本开支。
| 分部 | 营收 | 同比 | 经营利润/EBITDA | 利润率 | 驱动 |
|---|---|---|---|---|---|
| Angel Guild | $90,720,582 | +94% | — | — | 会员数翻倍至 2.61M |
| Theatrical | $2,795,742 | -91% | — | — | 去年同期有大片上映 |
| Content licensing | $15,096,293 | +130% | — | — | 2026 年院线发行带来更大授权交易 |
| Merchandise | $2,442,633 | +117% | — | — | DVD 销售增长 |
| Other | $650,680 | +15% | — | — | 其他收入小幅增长 |
| 项目 | 本期 | 上期/变化 |
|---|---|---|
| Cash & ST investments | $48,036,965 | +$3,953,732 |
| Total Debt | $74,364,129 | -$22,801,940 |
| Net Debt | $26,327,164 | — |
| Inventory | $1,480,166 | +$216,065 |
| Deferred revenue | $82,549,436 | +$16,014,814 |
| Operating Cash Flow | $18,827,445 | +$39,179,506 |
| Capex | $5,667,547 | +$1,131,758 |
| Free Cash Flow | -$5,024,901 | — |
| FCF 转化率 | 13.4% | — |
Net Debt/EBITDA 约为 -3.4x(基于年化 Adjusted EBITDA),显示杠杆水平较高。
资本配置:
前瞻指引:未提供具体财务指引,但管理层预计 2026 年继续亏损,依赖会员增长及下半年院线发行改善。
一次性异常项:
主要风险: